What was my Drone Recovery Arm doing. Drone parts [] "Allows you to deploy drone schematics you've found. Building heavily around offensive drones is also usually not a great strategy, especially without a Drone Recovery Arm. The crew is ok, but lacks the edge of the last ship. Does Drone Recovery Arm augmentation allow me to use recover Hacking drones on enemy ships that I destroy? Drone Recovery Arm augmentation description: Non. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. Definitely teleporters. If you're doing a heavy drone build, get Drone Recovery Arm. So OK, i never saw the hack in action before. Zoltan Shields only matter if they have 3 power in weapons, which is somewhat uncommon in sector 1 or 2. Teleporter is. It's often not worth the scrap until later in the game. Alternatively, cloaking raises the % of safe fights you encounter, as does defense drone (but that will really burn through drones w/o recovery arm). Rocking L2 cloning and have a Stun B and Ion Stunner, only L1 weaps. So in an extreme case, two synchronized drones firing once per ten seconds is more useful than one drone firing every second, despite a 5x theoretical DPS difference. Its all fun and games till engi A gets 3 combat drones with a drone recovery arm. FTL: Faster Than Light. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIt good idea to not sell them early on. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit. Bombs and missiles are also helpfulAs long as you find a way to conserve drone parts, either by recovery arm or damaging weapon, your offense will be good until sector 5. Cloaking is awesome, too, but given the choice I'd probably take hacking over cloaking. If I get one free I keep it of. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. Scrap recovery arm is extremely overrated (it gives 1-5 scrap for each scrap reward, early on it is 1 scrap). CryptoGetting dc + defense drone + hull drone + the drone parts is both harder to get, more expensive, and generally worse than cloaking. Some believe I did 80 in a row but don't consider it a. Using a Hull repair drone will create a drone around your ship that patches up 3-5 hull damage and then disappears. AP and Repair can heal in the Drone Controll room though. You have other uses for the drone parts you saved (combat drones or hacking) otherwise the recovery arm is a bit of a waste One last minor consideration is that the drone consumes one cargo space and the augment one augment slot. It depends, sometimes having a defense drone can just straight up save a run. + The chance of the Drone Recovery arm (in comparison, Stealth Weapons isn't great unless you have an Ion Blast II) + Cheaper to buy. 0. At this. [Optional] Defence Drone - [Optional] Drone Recovery Arm You only have 3 weapons slots to play with here… so you need to make sure you get hold of some top-notch kit down the line. Drone parts can be recovered from some external drone types after they have been deployed and weren't destroyed - with the Drone Recovery Arm augment. First store I sold all three of those augments and the hull missile to buy Long-Ranged Scanners, and also a Flak and even defense drone control. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. By SSP. 3: have a high enough level oxygen that you can refill faster than the hack can drain. ?FTL: Faster Than Light. i was wondering if it recovers the hacking drone from the hacking bay. 6 "DRONES": Drone Control, some Ion weapons, Hacking, Bombs. The Boarding drone is the first to power down, so a bomb to Drone control can be very useful. Using a Hull repair drone will create a drone around your ship that patches up 3-5 hull damage and then disappears. 2) let it perform 2 repair actions 3) Jump away. The defense scrambler not only makes it impossible for your hacking drone to be shot down, but also missiles. Provides a blue option after destroying any Loot Transport event (gives medium. When activated, this will prevent (or interrupt) their hacking process. You can also find/purchase hull repair drones which will heal 3 to 5 points of hull, every time you deploy it. You only need to find other weapons so you can stop spending drones against every enemy. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. Get the Scrap Recovery Arm in the early sectors. 4. Get a Defense Drone Mk I, which is best at protecting the small Engi cruiser. Would be things like the reconstructive teleport, backup DNA bank, zoltan shield bypass, drone recovery arm. But this time it. Scrap recovery arm is also great, but I dont think it's that good on hard mode. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Please use [SPOILER] if relevant. please answer soonThis is a ship achievement exclusively for the Lanius Cruiser. You receive a message, "We've been hit hard by the war. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. Main Page; Discuss; All Pages; Community; Interactive Maps;. Hacking uses 1 drone part every time and is not affected by drone recovery arm. In particular, most of the ship unlocks. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. Cloaked but only have 80% dodge -> can still get wrecked. . please answer soonThe Drone Recovery arm is almost always one of my 3 ship augments. You can buy level 2 shields for 50 scrap. It can neutralize an enemy hack or enemy mind control, prevent the enemy ship from firing weapons, support a boarding party by hacking the medbay, and provides blue options. i was wondering if it recovers the hacking drone from the hacking bay. Multiple combat drones can work, but rarely, because you need the drones and Drone Recovery Arm. This is a 2-power drone which, when deployed, heals 3-5 points of hull damage. I kind of hate how hacking drones freeze in response to cloaking/depowering because it breaks physics. 0. Slug Cruiser C is set up to pull this exact stunt, by the way. What are you even talking about. - 1 drone part (so you can deploy the. The Drone Control system powers drones, which act automatically and cannot be controlled directly. This is not entirely correct. . If the enemy crew somehow gets their air back online later, you'll have Hacking ready again. For boarders, hack med bay to fry some enemy crew. about how to keep the thing from "jumping", the flagship has three phases, the first phase, the drone phase, and the super shield phase. The drone recovery arm recovers intact drones. The best way to avoid hull damage is to kill the source, enemy ships, quicker. If you jump before you Hull Repair Drone disappears you will get the drone part you used for. Drone Recovery Arm, Explosive Replicator, Zoltan Shield Bypass are interesting options on some ships. SSJ2-Gohan • 9 yr. But no, the arm wont recover it. If you're already using drones, it can add up, but if you don't have any drone systems then it's a good way to make use of excess drones. If you don't go full drones and only buy a few, maxbe 2 points in the drone system you can easily swap the defense drone out for an anti peronnal or hull drone. Keeping it for post-battle hull repair feel tedious, and a waste of drone parts if you lack the drone recovery arm. What is this nonsense with Drone recovery arm, not recovering Hacking. You have to be able to handle shield regen to do damage. Two boarding drones against auto ships. Instead of rushing, it is. If you have ridiculous luck and get a Drone Recovery Arm and a Hull Repair drone, it's pretty much a "push me to win" button. Pre-igniter definitely isn't necessary. Reduces need to buy droneparts at stores, as intended. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. + There is a decent chance of getting at least 1 of the following: a) Hull. There is a trick where you use a hull repair drone, then FTL out before it disappears. v 4. We need more drone parts to speed up our repairs. Equip an attack drone to take their Zoltan shield down while your weapons charge. So I outline that quandary in the Kestrel guide (as I noticed it was a recurring theme in my shopping list). Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. ago. The Drone Recovery arm is almost always one of my 3 ship augments. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasBusiness, Economics, and Finance. Or maybe you get a Drone Recovery Arm. 4: jump to a different beacon, then jump back if the hack lands in a particularly nasty room. ) Вход Магазин Начало Опашка за откриване Списък с желания Точков магазин Новини СтатистикиFTL: Faster Than Light is a "Roguelike-like" spaceship simulation game developed by Subset Games. It is not recovered (along with Hacking and Ion Intruder) with a Drone Recovery Arm. Report spam using the handy Report Button Mod. 64 posts Page 3 of 7. It is incredibly effective against Flagship 2 without defense scrambler or some other means of hitting the FS drone system. S. You get 20 seconds charge time when cloaking and hacking are synchronised. c tier. Drone: Augment:? Install: Upgrade: Reveal Map: Fleet Modifier: jumps. For the most part, the experienced players agree though. When you smash the ship or jump away the Boarding Drone is destroyed. i was wondering if it recovers the hacking drone from the hacking bay. . However. Get defense. Then the trick is to time the flagship's cloak. But 50 scrap is worth much more early in the game that later. You can buy level 2 shields for 50 scrap. Assuming you don't have a Zoltan shield, the enemy hacking drone can be shot down (if you have a defense drone) or at least run through its hacking cycle before the flagship decloaks/fires. The intent of using Hacking and the Beam Drone is also Drone Part-intensive, and you don't have a Drone Recovery Arm to halve the costs; in practice, you should tend to be reluctant to use your Hacking unless you successfully switch away from relying on the Beam Drone for damage. First one sold both cloaking and hacking, so really no need to go to the second one (and nothing left to spend anyway. For me, all it does is just a nice chunk of scrap to be sold on drone ships. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. To add to your second bullet point, the Hull Repair drone will repair between 3-5 HP a pop and disappear, with the specific amount being chosen randomly. Otherwise, you're only using 1 or fewer drone parts per fight anyway and the game will tend to supply you with enough. . It's absolutely essential in any drone-centric strategy, but most of the time I just end up spending a ton of scrap on drones instead. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Next to go is the triple ion cannon. 5) Disable their weapon systems. This is a quick guide to beating the flagship on hard mode in FTL. r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!View community ranking In the Top 5% of largest communities on Reddit Does drone recovery arm recover intact hacking drones?With cloaking-3 drones are still scary, but your window of vulnerability is at least smaller -- nominally 7. The only downside is the drone part drain w/o recovery arm, but you can always just avoid using offensive drone outside bad encounters/emergency/RFS if you don't have one. What is this nonsense with Drone recovery arm, not recovering Hacking. 4: Removed redundant images. Additional comment actions. For me it's the damned drone recovery arm. Having a Drone Control helps, particularly if you have a Drone Recovery Arm, since you can actually choose whether to focus on Weapons or Drones instead of being forced to scale Weapons period. So it lets you essentially have infinite health for. All crew inside a room during a hacking pulse will be. You're right. It includes one. I wasnt that impressed with either of them , i think hacking is better if you can spare the drones. The guy in the triple laser room gets left alone, for reasons I shall explain below. ?Cloaking Advantages: + Provides guaranteed miss of enemy weapon of your choice + Massively reduces the danger of Flagship's power surges + Can be used to stop enemy boarders from returning and healing + Negates an enemy Ion Blast II + Negates enemy cloaking, especially if they charge all their weapons and fire them all at once +. The simplest is to get the Defense Scrambler which disables all enemy defense drones. Look for a Drone Recovery Arm. ago. If you're doing a heavy drone build, get Drone Recovery Arm. I tend to never get the Ion Field Disrupter, FTL Jammer, Long Range Scanners, FTL Recharge Booster, Adv Navigation, Stealth weapons. Drone Recovery Arm: Dependant on how often you are using your drones. Explore. The Drone Recovery Arm is more for use with Defense Drones than it is for anything else. 2 power combat augment. You will need to visit a store, which may be marked on your sector map, if you are close enough to one. etc. I stumbled upon this. The flagship isn't even the hardest part of the game (especially on hard), it's surviving the early to mid game. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. If you have a Drone Recovery Arm and jump away BEFORE it disappears though, you actually can get the drone part back. LRS are useful here as well. You have to get 500 scrap just to get the 50 back you paid for it. ANOTHER drone recovery arm?Get hacking. . This trick similarly has also quite steep cost of going into battle not fully repaired, with hull drone equipped and negligible benefits because of what FDru said: Drone Recovery Arm means you'll have a surplus of drone parts anyway. That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. Some believe I did 80 in a row but don't consider it a. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. (Drone Recovery Arm does not recover Hacking. In the hangar of FTL: Multiverse, each miniship will display small icons overlaying the ship, which provide information about gimmicks and crew numbers of each ship. But I feel that with AE the OPness of it diminished a bit. FTL: Faster Than Light PC . Adv. If the enemy launches a combat drone then its pretty much under the effect of a defense scrambler the whole encounter as it tries and fails to shoot down its shots missing the critical things I launched it for to begin with. 5 of a drone part won't change. 1) Deploy the Repair Drone. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. It's fine. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. So let's say you buy a Scrap Arm at the beginning of Sector 5 and sell it at the end of Sector 7. You should choose the "nice" option most of the time because they tend to have good rewards. The earlier you get it the earlier that +10% scrap bonus will pay back the 50 credits you had to spend on it. i was wondering if it recovers the hacking drone from the hacking bay. I could of sworn that they recovered them if the ship isn't blown up. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. Đăng nhập Cửa hàng Trang chủ Hàng khám phá Danh sách ước Cửa hàng điểm Tin tức Thống kêFTL Faster Than Light: All Ships Series. In addition I've picked up: Ion charger Burst laser mark 2 Drone recovery arm…FTL: Faster Than Light. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. Hull Repair is quite a rare (and expensive) drone. Even better is a 3-drone ship with Combat Drone 2 and Combat Drone 1 x2, though you need more drone parts. It's awesome. Drone control is not popular among high-level players. If I get one free I keep it of. Regarding the scrap augment, the other guy has it backwards. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. I had no drones or teleportation. My favourite aspect of FTL is the drones - the idea of sitting back and monitoring your ship while your drones clean up the enemy ships really appeals to me. Hull Damage: System Damage: System Lock: Clear. It costs 3 power, and since DC is cheap to upgrade to level 3, it can easily replace a shield bubble if you need the extra scrap for something else. Certain drones are 'toggleable,' meaning they can act as one of two different drones. And if you manage to get a drone recovery arm, you’re laughingIn sector 3. The DRA replenishes the drone part since the drone didn't actually expire. This is a quick guide to beating the flagship on hard mode in FTL. ago This is not entirely correct. You would be tempted to think the earlier in the game you get it the better. It only recovers ones flying in space. Do not ignore burst laser 1 just because burst laser 2 is better. Getting two weapons that knock down Shields and following up with a beam is good. ftl jammer is fine in b tier. There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. Hacking Stun. But it was a little hard to tell because I had 4 mantises (and a bomb for the medbay) to beat the flagship crew into submission, which makes defeating the flagship easy when your mantises are destroying. I never buy scrap recovery. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. ago Nope. I'd say that winning a fight without hacking is quite harder than lacking cloaking or drone control. #5 eeKay Apr 4, 2014 @ 7:21pm No, boarding and ion intruder aren't recovered also. (pre ignite) Scrap recovery arm is a yes, drone recovery arm is a no, since you already get all drones. actionhero112 wrote:So yeah, I'll buy the Automatic Reloader, Drone Recovery Arm, Shield Charge Booster, Scrap Recovery arm and the Weapon Preigniter (When I have long cool down weapons). What is this nonsense with Drone recovery arm, not recovering Hacking. Making Missiles sellable would make using missile weapons even less fun. please answer soonAnd given that the ship has lots of 1x1 room, beams and flak may be a pain to deal with, so the starting 5 crew you'll receive will have all skills at level 1, plus you get a free 100% shield recharge boost and a free 100% FTL. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. Try to hit up the shops and look for a drone recovery arm. Of course, the downside is using twice the drone parts and drone slots. Since the AI aims the drone randomly, you can always hope they'll hack something useless (O2, Doors, Sensors), but sometimes it will hit something important. If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump. ago. You get the drone back, but I suppose it would only be infinite hull if you also had infinite jumps. Drone Recovery Arm - Very strong for specific builds, especially in Hard Mode where drone parts are going to flow less freely. The ships with max 10 power in shields are also the ones that can get abnormally high shields in earlier sectors -- like 2 shields in sector 2. You will basically never lose shields except phase 2 of the final boss once your dodge is 40% and you have a fully trained shield guy. - Drone recovery arm: Essentially makes the use of defence and offensive drones free which means more scrap for other things - Zoltan shield bypass: Absolutely essential for boarding strategies, being able to board any ship off the bat is crucial to winning with a boarding strategy. 3: Code clean-up and grammar fixes. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. And like my previous game, the rebel flagship used hacked and fu**ed me up ! The previous game it hacked my weapons system. Anti-drone is straight-up crap. Regardless, you're highly unlikely to have Drone Recovery Arm along with it. )It's pretty similar with drones, but I wouldn't say that drones are weak as they are (Hacking and Drone Control are both very strong systems) so it should be pretty fine for them. Engi A: Drone-recovery Arm. Business, Economics, and Finance. 1 power combat augment. But with AE things changed a bit, and both hacking and mind control are very useful subsystems on the ship. Also, don't forget the blue options it gives. Sold Small Bomb, repaired to 20HP, bought Mk1 Combat Drone. . Any flavour of Defence Drone and Anti-Combat Drones will shoot down an incoming drone or a Zoltan Shield will block it. Engi get both defence drones and the anti-drone, so to get four drones they would need level 7 or 8 in drones. Against some Auto-Drone layout in particular it can allow you to hit all room at once while you should normally only be able to get 3-4. Great start, should be able to win this. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A Combat Drone 2 is fast enough to take down multiple layers of shields, and with two of them you're taking down just about anything pretty quickly. 1 Answer. i was wondering if it recovers the hacking drone from the hacking bay. 10. Been wondering about that. Mr_Degroot • 9 yr. * Stealth Weapons - Ions and other fast-charge weapons love this. hacking uses a drone , if you already use drones and dont have a drone recovery system then that can be a problem , or at least it was for me. I prefer defense drone mark 1. Stealth A is considered one of the best ships in the game. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. by FatRatKnight Updated to v1. Make use of the "special" tradersIf you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. Rew. As OP already has drone systems, lest it be really necessary, he can give it a try. 3 [For those pesky Anti-Drones] ftl charge booster, never a buy, if u need it to run your offense is weak af anyway and the run is bad. By SSP. It's to allow you to permanently keep a Defense Drone or 2 active in every fight for the rest of the game using only an emergency 4 or so Drone Parts for the rare scenario where the drone itself gets hit by. Hello everyone and welcome to my tier list. Either one paired up with a shield drone. But a drone control with a defense drone I, fire drone and hull repair drone, paired with a drone recovery arm, strong ion weapons and a weapon that does normal damage, is insanely strong. Using two drone parts per fight is not sustainable, but can be still be very good for the Flagship or just any scary fight. Fixed in 1. There are so many problems they mitigate. - Drone Recovery Arm. please answer soonWow, that was bad luck with the drone surge. 1) Deploy the. – Jack M. 12! Zoltan Shield. Honestly speaking, I wouldn’t invest more than 1 extra bar into the Drone Room (so a max of 4). v 4. " Drone parts are consumed when deploying drones and by launching a hacking drone. A Drone Recovery Arm is very handy. 0 coins. If. It is a huge boost to any ship looking to gun their way across the galaxy and should be. 5 seconds instead of 12. The ions strip the shields, while the offense drones will make mincemeat of the enemy ship because they have the highest DPS in the game. After Batman was flying around the galaxy in his Engi Class A "Batbox" I now respect the power of 3 anti ship drones going at once. The engi med-bot dispersal is free scrap you can use to buy weapons or the Drone Recovery Arm which is very good for this ship. It's too much downside for too little upside. There are lots of great combos for the drone system. CryptoThere is also a drone which repairs hull damage, the Hull Repair Drone. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). Basically, I'd consider buying drone control over hacking if I have a. If I get one free I keep it of. Defense Drones also shoot down Boarding Drones and Hacking Drones. Requires drone part to launch. I'd say defence drones are more useful earlier in the game, and only a minor benefit against the Flagship. I get Teleporter early and do a boarding heavy strategy. Cheats. if you have a Drone Recovery Arm, you can get 2 repair points for free: Fire up the drone, let it repair twice, and then jump away, and it'll get collected instead of used up. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. We'll buy some from you if you have extra. If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. I'm in a Torus with the standard ion blast 2 and combat drone 1. CryptoSo I'm halfway into a Zoltan A run on easy (and I've never won with this ship yet). You would be tempted to think the earlier in the game you get it the better. Only 50% chance to kill an attacking drone, and the reload is too long to protect against hacking or boarding drones. Being able to share power is one of the system's benefits. Drone offense is a very circumstantial build; due to the high consumption of droneparts, a drone recovery arm is very much required, on top of having ions for ionchaining. Keep in mind that if you toggle a drone that was already deployed (marked with. There is a way to (temporarily) disable hacking drones without destroying their ship or wrecking their hacking room. Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости СтатистикаConverting a civilian sector "oh look a hermes missile floating out my window!" for a hull laser 2 at a store out of a preference for lasers means you can't buy drone recovery arm, scanners, hacking, boarding, etc. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. The mkII seems to get easily confused/overwhelmed during intense combat. On drone ship runs, I can win the game without it, so it seems there's really no need for it. I prefer defense drone mark 1. The partially used repair drone will be collected by the Drone Recovery Arm and you'll have your drone part. How do you beat the Rebel flagship in FTL? With hacking, cloaking, and a teleporter: hack and cloak missiles, while boarding the ion and beam weapons. What you need: - Drone Control. I usually fill out my 3 drone slots with a defence 1 and 2 beam/combat/fire 1 drones to give me more combat flexibility. - Drones don't appear to be selectable - Drone bay doesn't appear to be selectable. You can buy level 2 shields for 50 scrap. You can actually bypass defensive drones with your hacking drone, and avoid it being shot down. 4) Hacking. I have expiremented with having two defense 1 drones vs one defense 2 drone. Anti-Drone Drones do a heck of a job protecting from enemy drones, for only. 157. [deleted] • 10 yr. . Additionally, hacking takes time, and enemy drones can destroy your hacking drone before it reaches the ship. (Though there are about half a dozen other minor bugs. I still think it's probably your best bet, but I wouldn't fancy my odds at all in this fight. One frustrating thing is the small amount of room for using drones - with only 3 drone slots, I either have to severely gimp my attacking power for the sake of anti boarding. I'm in a Torus with the standard ion blast 2 and combat drone 1. Post by UltraMantis » Tue Jan 15, 2013 11:20 pm. And drones isn't the most important subsystem for victory. Real hero of this setup is the cloaking + hacking combination. I honestly try to buy as little as possible. FerretDruid 11 years ago #1. You will want to build a drone recovery arm. SSJ2-Gohan • 9 yr. As other said, you start with the most costly subsystem, and before AE you "only" had to buy drones to have all subsystems. Jun 27, 2014 @ 1:27am One good use of the Hacking system is to un-synchronise enemy weapons, for example:. using hacking+ 3 non-crew drones during a fight will quickly drain your drone part supply. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesWhat is this nonsense with Drone recovery arm, not recovering Hacking. Imho costs of Repair Arm are huge and benefits small. An expansive mod for the game FTL: Faster Than Light. Other random events when traveling. 6. CryptoI will say that this one is particularly awful because not only is the weapons hack slowing down your attack, it's also doubling the repair time for weapons. )One of my all time FAVORITE situational strats is having the Drone Recovery Arm with multiple Combat Drones.